![]() And like Neo in “The Matrix,” he doesn’t know what he doesn’t know. Wearing a look of almost Capraesque simplicity on his mug most times, Reynolds’ upbeat, blue-shirt-and-khakis bank teller has just enough programming to hit the deck during a stickup, or to utter a stock phrase before being struck by a car in the street. ![]() ![]() Guy is what’s known as an NPC, or “non-playable character.” In a realm of ones and zeros, he’s a zero: just another of the generic background sims who serve as collateral damage for carnage hounds in a game called “Free City,” a “Grand Theft Auto”-style free-for-all where players are encouraged to wreak havoc, joyriding and blasting their way through a virtual metropolis. In “ Free Guy” - an inventive, much-better-than-you’d-expect 2020 summer tentpole that’s finally being released post-pandemic - Ryan Reynolds plays a video game character who doesn’t realize that his world isn’t real. Therefore, “if you assume any rate of improvement at all, the games will become indistinguishable from reality.” Now 40 years later, we have photorealistic 3D simulations with millions of people playing simultaneously, and it’s getting better every year,” Musk mused. We’ve come a long way since Disney released “Tron” 39 years ago - so far, in fact, that some people actually buy into the theory that what we think of as existence could be just a giant computer simulation, as Elon Musk described at Code Conference in 2016: “Forty years ago we had ‘Pong,’ like two rectangles and a dot.
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